Spin the camera around, and you can see the star sitting on a raised platform just beneath the surface. One example: an early stage in the game’s second act (out of three, plus a set of bonus stages) is a tiny swamp, covered with chomping vines and wandering trees with goofy faces, like a Sesame Street spin on Dagobah. Examining the stage from multiple angles by spinning the camera, your goal is to move Toad to the star, and unraveling how to do that is lusciously vexing. Raised at the highest peak, hidden in an obscure tunnel, or waiting in the diorama’s nether region is a golden star. Looking like bottle worlds freed from snow globes, each stage is a multi-tiered structure full of hidden nooks and crannies. The stages in Treasure Tracker start out simple. As characters, Toad and Toadette are admirably simple.Ĭaptain Toad and Toadette are adventurers gathering up precious goods in odd little fantasy capsules.
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